The item hunt, a core tenet of the genre, is being refined to reduce frustration and increase excitement. The new loot system is smarter, with a heightened focus on item bases and modifiers that are relevant to the player's chosen class and build. This does not simplify the loot but rather curates it, making a rare item drop more likely to be a moment of genuine consideration rather than vendor trash. This philosophy extends to the revamped crafting system, which offers more deterministic paths to power. While still retaining the thrilling randomness that defines the franchise, players will have more agency to gradually improve their gear, making each session feel productive.The monster population of Wraeclast has been redesigned to create more engaging and dynamic combat encounters. Gone are the hordes of meaningless foes; instead, players will face carefully composed groups of monsters with synergistic abilities. This design encourages tactical play, where identifying and prioritizing high-threat targets like spellcasters or support monsters becomes crucial for survival. Each area presents a unique combat puzzle, reinforcing the player's build choices and skill usage.