Boss fights are now more integral to storytelling and mechanical mastery. Nearly every major act concludes with a cinematic, multi-phase boss encounter designed to test what players have learned up to that point. These fights are no longer just stat checks—they are crafted to highlight mechanics like dodging, positioning, resource management, and the strengths of your build. This creates a sense of real accomplishment with each victory and reinforces the idea that players are growing stronger both narratively and mechanically.The new campaign also emphasizes replayability. Multiple class archetypes and weapon mastery paths can lead to different playstyles even within the same storyline. Side content, optional challenges, and hidden lore offer incentives for players to revisit zones, experiment with new builds, or uncover secrets they missed during their first run.